Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

Wednesday, 4 July 2012

Life of a Gamer

Warning: This is an opinionated post about my personal experience about gaming, you're free to give your reaction but what you will read here is my true experience and opinion about the advantage and disadvantage of a gamer.


Introduction


Console and PC gaming is one of the most popular hobby today, gamers are not just male or teens now, the number of female gamers are increasing gradually. Most non-gamers see this kind of hobby as a useless thing to do, a waste of time and will bring no good to an individual. But if we just look at the brighter side we can see lots of benefits from this hobby (but in moderate state).



Socialization

Most people say that gamers don't have social life, well that's true for gamers staying in their house and playing non-stop there, but there are type of gamers that uses LAN connected to play with other or other engine to connect online, this team play usually consist of a good team, and that team is composed of members that know each other personally and will play as a whole (physically) so they gather in a certain location and go to other towns to compete the best players there.

Teamwork

Most gamers know how to value their friends, because they experienced on the game they played that you need trusted friends to win or dominate in a game. That's why even in a non-game situation they can call their play mates to gather and unite for a common goal, like what happen in a contest, all of those 200+ gamers united to help their fellow mates to win a contest even though they don't really know each other personally or in real life.

Patience

This is a very important trait or a gamer, those who succeed in most strategy games requires high patience, that's why those players who can't wait usually die and they do not improve their gaming skills.

Strategy

Strategy is a vital skill that every gamers must possess, without strategy you can't win any game (except for hacked game or luck-based game). That's why gamers can easily think of an strategy for a real-life situation than non-gamers (most of the time).

Fast-Thinking

Games like Starcraft, DotA and FPS games requires fast strategy, and you need to think and react faster than a second in order to win a surprise attack, and most professional gamers got this, when they saw an enemy they need to decide quickly whether to attack, wait for some moments or to flee.

Stress Free

Well this is a fact that all of us can't deny, gamers have more peaceful mind (specially if they win), that's why this is called a "hobby" it means we enjoy doing this thing, and doing the things you enjoy will definitely erase your stress in life.

Personal Experience: During my HS years I usually have a hard time to decide faster, that's why I used DotA to train myself to create a strategic decision in the shortest time possible. In just a year of playing the game I noticed that my decision making skills improved dramatically. I also played tribalwars (my most favorite game), from that game I learned how to read people's mind and next move, I learned how to cooperate and to lead a group of people and how to get along with them properly (specially we are from different parts of the world) and I can say that even today I still use the benefits of playing computer games. But still, if you play too much it might get along with your real life, remember that games are meant to be played, it wasn't meant to play you.

Saturday, 30 June 2012

All about Mario


Brief History

Mario, a name that most kids in our century might not know, the guy who break bricks using his head but will die when he touched a walking or flying turtle. The game was created by Shigeru Miyamoto and Gunpei Yokoi which is also two of the lead developer of Donkey Kong.

Did you know? 
-In Donkey Kong, Mario was known as "Jump Man", he was also a carpenter during that time.
-The name Mario was named after Mario Segale, he was the landlord of Nintendo in america.
-His occupation was later changed to plumber because most of the settings in Mario Bros. is in the sewage system.

Character Design


The whole character of Mario is all because of hardware limitation at that time, large pixel and limited colors gave birth to this well known character. The hat is added instead of hair because a hat is easier to portray than hair during those times. His mustache that made him look like an Italian is added because it is easier to show in the game than a nose. He also have dungarees to make the movement of his arm more noticeable.


Luigi

Luigi was introduced in Mario Bros. as the brother of Mario (available in multiplayer).
Fun Facts about the Mario Bros.
-They are called "Mario Bros." which means Mario's full name is Mario Mario while Luigi is Luigi Mario
-Mario's girlfriend is Pauline, while the girlfriend of Luigi is still unknown.
-The naughty counterpart of Mario is Wario from Warui (Bad in Japanese) and Mario.
-Luigi also have a counterpart which is Waluigi.
-The main antagonist Bowser was originally drawn as an Ox, but he was assumed as a turtle by Yoichi Kotabe.
-Contrary to popular belief, Mario do not break bricks using his head, he uses his arm to break them.
-Mario ones became an antagonist in the Donkey Kong Jr. game, he kidnapped Donkey Kong and Donkey Kong Jr. must rescue him from Mario.
-Bowser wasn't bad after all, in the Super Mario RPG: Legend of the Seven Stars Bowser helped Mario.

The Legend

We cannot end this article without mentioning a little fact about the legendary theme song of Mario series (Before, I only know it as "Tenen ten tenen..ten and etc"), but Did you know? that the theme song is known as "Ground Theme" and as a matter of fact, it is the most recognizable piece of game music ever recorded. It remained in the Billboard Ringtone Charts for 125 weeks.

Mario already appeared on more than 200 video games, and the Super Mario franchise was recognized by Guinness Book of World Record as the most successful game franchise in the history, with more than 240 Million sold units.

The first Super Mario Bros. game has sold more than 40.24 Million copies and remained as the best-selling game of all time until Wii Sports surpassed it with 41.65 Million units sold.

Sources:

Thursday, 28 June 2012

Do you really know DotA?



A lot of teens are addicted to the popular RTS game called DotA (Defense of the Ancients), but do they know how it started and who are the people involved for creating such epic strategy game?

Aeon of Strife

For we are able to understand its history we need to know where the idea came from. DotA was based on Aeon of Strife, a game mod designed for Starcraft (Another popular game) it was created by Aeon64. When Warcraft III: Reign of Chaos was released Aeon of Strife was ported to ROC because of the limitation of Starcraft engine and it was created by a modder named “Eul”.

Warcraft III: The Frozen Throne

When The Frozen Throne (TFT) was released, Eul made a version called “DotA 2: Thirst for Gamma” for TFT engine, but it wasn’t successful, Eul then disappeared without publicizing the source code.

DotA All-Stars

After the disappearance of Eul many people modded the TFT version of DotA, like DotA DX Series, DotA Unforgiven and DotA Outland. Meian and Ragn0r compiled the fun-to-play heroes from all different versions of DotA and that’s why it is called “Allstars”. After releasing the official version of DotA Allstars these modders stopped updating the map. During the 3.xx versions of DotA Allstars a legendary modder called Guinsoo appeared and he began the 3.xx and 4.xx series. In 4.0a roshan was introduced, Roshan is the name of Guinsoo’s bowling bowl. The first stable competitive mode was v5.84.
Because of its popularity the numbers of players are increasing exponentially, and this is the time when Guinsoo recruited two members from Clan TDA named Neichus and IceFrog.

5.xx Series

Tidehunter was first introduced in the 5.74 version, then Ursa Warrior, and Atropos in v5.75 while Keeper of the Light, Tinker, Ogre Magi, Pudge (2.0 version) and Sand King in 5.76 some old heroes are also nerfed (balancing).
It’s final version is 5.84c v2, and became a stepping stone in the history of DotA it is the official, organized and influential competitive DotA version.
Did you know? 5.84c wasn’t released by Guinsoo, a bug in 5.84b was fixed by a Russian modder called “True.Rus” who released the unofficial 5.84c he also reduced the load time from 3minutes to below 20s only.

IceFrog and the 6.xx Era

Some moment after the DotA AllStars 6.00 was released, Guinsoo announced that this will be the final DotA map that he is going to update (He was recruited for LoL). At this time Neichus was incharge in the project since October 2004.
Some heroes were born under his management; Earthshaker, Tiny, Chen, Stealth Assassin, Phantom Lancer, Enchantress, Enigma, Axe, Shadow Fiend, Visage, Nerubian Weaver, Bloodseeker and Dazzle. When Neichus left IceFrog became the head developer of DotA Allstars.
In 6.10 version IceFrog made tons of modifications and improvements, he remake Faceless Void too. He added Invoker in the sourge team (With 31 Spells rather than the current version with around 10 spells only), He was so much imbalanced at that time so he removed his for some time. He focused on balancing game and heroes at this time.
Arthas was introduced in 6.20 version and fixing bugs and balancing became the priority up to 6.27, this version became the pinnacle of DotA maps and the most balance of all. DotA Allstars became an event in the World Cyber Games Singapore 2005 and 6.27b was used as the official version to be used in leagues and tournaments.
At this moment there are 2 stable versions of DotA Allstars; 5.84 and 6.27.
And the rest was history now, IceFrog put lots of effort balancing heroes, adding new heroes items and skills as well as improving the overall competitiveness of the game for more strategic gameplay that led it to its popularity.
Did you know? Eul Scepter of Divinity and Guinsoo’s Scythe of Vyse was dedicated for the two past creator of DotA.

Guinsoo (Left)
Source: